Four years ago, Lantern Studio started our indie game project on Kickstarter. With all the love and support from our backers along the way, after many challenges, the game was finally published on Feb 13th, 2020. Since then, we have been blessed by so much support and appreciation from both players and the game industry alike.
Since the completion of LUNA, I immediately decided to devote myself to the artbook’s creation. Although it was the first book-design project for me, I wanted to do it as professionally as possible. Just as we learned much during the game development, I wouldn’t be able to gain an understanding of bookmaking without taking on this task directly. Luckily, with all the generous help from friends and family, and after almost half a year, the team and I were proud of the final result.
LUNA The Shadow Dust - The Artbook is like being backstage of the game - or as I see it, a visual record of the journey from the beginning towards the end. As the game itself does not contain any dialogue, players are given the freedom to enjoy, fantasize and wonder about the world of LUNA.
In presenting the hardcover copy of the artbook, we hope it will bring further delight and a deeper understanding for you when playing our game. Furthermore, we’d love to share the wonderful game making experience with many more out there. Last but not least, I would not be surprised if one day, the seed of an idea for another game or creative project from us emerges from this book, just like how LUNA The Shadow Dust was inspired and born.
Now, it is finally happening! This book is made for you.
✨ 158 pages full-color Laminated hardcover print
📕 An extra 30 pages of content over the digital version
🖋️ Limited Signed copy exclusive to Kickstarter backer
Please support our Kickstarter Campaign HERE to bring it to more people!
Thank you for supporting us along the way!